Deconstruction Kits

Deconstruction kits—faulty electronic textile artifacts that students need to de- and reconstruct—are not only promising tools for evaluating students’ understanding of electronic textiles but can also become valuable learning tools on their own, especially when peer collaboration is taken into account. We have also piloted low tech and affordable reconstruction kits that allow students to quickly craft and re-design circuits in electronic textiles.

 
 

Contributors

Deborah Fields, Deb Lui, Kristin Searle, Jimmy Yuhan

Related Research

Lui, D., Fields, D. A., Jayathirtha, G., & Kafai, Y. B. (2019). DebugIts: Designing for learning through debugging. In Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education (FabLearn ’19). New York, NY: ACM. Link to PDF

Lui, D., Anderson, E., Jayathirtha, G., Kafai, Y.B. (2017). Learning by Fixing and Designing Problems: Developing a Reconstruction Kit for Debugging E-Textiles. In Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education (FabLearn ’17). New York, NY: ACM. https://doi.org/10.1145/3141798.3141805. Link to PDF

Fields, D. A. Searle, K., & Kafai, Y. B. (2016). Deconstruction kits for learning: Students' collaborative debugging of electronic textile designs. In Proceedings of the 2016 FabLearn Conference. New York, NY: ACM. Link to PDF

Fields, D. A., Searle, K. A., & Kafai, Y. B. & Min, H., (2012). Debuggems to Assess Student Learning in E-Textiles (abstract only). In Proceedings of the 43rd ACM technical symposium on Computer Science Education (SIGCSE '12) (pp. 699.) Association for Computing Machinery, New York, NY, USA.

Griffin, J., Kaplan, E., Burke, W. Q & Kafai, Y. B. (2011). Deconstruction Kits in Scratch: Designing Scratch Debugems for Learning Core Programming Concepts. Proceedings of the SIGCSE Conference. Dallas, TX.

Kaplan, E., Griffin, J., Kafai, Y. B. & Burke, W. Q. (2011). A Deconstruction Kit for the LilyPad Arduino: Designing Debugging Sets for Learning about Circuitry & Programming for High School Students. Proceedings of the SIGCSE Conference, Dallas, TX.

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